The table was completely bare with just one low hill just ahead of the deployment zone on our left flank. The scenario dictated a 24inch deployment zone and now we could deploy right to the table edges, which wasn't exactly what we wanted given our light army and lots of cavalry against Malcolm's hoplites!
We decided to play three cards in this round. One the one which gave us an additional unit over the two; the card which gave the Bruttians heavy throwers and we made one of the pike blocks stubborn again. For our three extra units we took Nick's drilled hoplites again; the Punic cavalry and the trained Africans.
There really was just one option for deployment. Put all the skirmishers on the right where the battlefield was completely bare, and put all the best troops to the left where if the Spartans appeared, we might have an advantage with the hill.
Ultimately this was a game completely dictated by the deployment, with Malcolm deciding to put all of his army on his left flanks and leave the right - opposite Nicks forces, empty.
So the game was simply one where I tried to delay the Spartans coming down the right flank, while Nick moved his troops as quick as possible from the left flank. In the end there was little fighting and despite all our best efforts, we simply won the game based on holding our left flank table quarter, and having taken the Spartan right flank quarter and getting troops onto the Spartan left flank quarter of the table to deny that to him. We won 507-72!
Nick looks on concerned or is that confused? as his troops try to sweep around the Spartan right wing - he's standing on Malcolm's side of the table here!
Below our lights try and stop the Spartans - but with toughness 4 and a saving throw of 4+, it was a pretty tough call although you can see one phalanx has been cut down a little just in front of Malcolm's hand!
So we took Malcolm's remaining territory card which completely escaped me right now and it was: Flaming Pigs 3-0!